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Military units usually cost twice as much as city improvements to purchase using gold, but it is possible to purchase an improvement and then change the project to a military unit costing the same number of resources (e.g., a Temple and a Catapult). Problem should be solved: the rivals are still able to betray you, but only if they deem it worthy on their own. Replace “C8 00” with “FF 7F” and save the file.
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To disable such behavior, open CIV.EXE with any hex editor and find first sequence of bits (in hex): 81 3E ** ** C8 00 7E 56 (* - any hexademical digit, may vary in different versions of the game). There's hidden rule within the Civilization game, activating after 1 AD, which forces every nation that has more than one city to betray you, as long as you have the most powerful civilization and do not have nuclear weapons. Preventing mass betrayal after 1 AD (DOS version) Users who use one of those other layouts or who wish to memorize a key sequence that works independently of keyboard layout should consider %^ as the cheat code. keyboard layouts, but not on various international layouts. The cheat mode actually is toggled by typing %^ (percent sign and circumflex accent), which corresponds to 56 on U.S. To revert to normal mode, repeat the key sequence. F4, F5, and F6 work as normal, F7 as above, but some others don't and may even lock up the system. Sometimes successfully change what is being built.īeware problems with some of the function keys.Move workers around (and sometimes they stay put for one whole turn or longer).Force a sale of a building (e.g., the Palace to slash trade returns, City Walls when you or barbarians are about to attack, a Granary or Aqueduct or Barracks just when it's needed, or a Temple to throw the city into disorder).Cancel any " sentry" or " fortify" orders for any units in the city.You can enter any rival city, just as if you used a Diplomat, but once there you can:.
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